STORM is a Computer&Graphics Research group in Toulouse, France. We conduct research on Rendering, Geometry, Animation and Color (see Full research report).
Our group is open to research and industrial collaborations, and we enforce discussions and sharing with our STORM Seminar Series.
- CALITROP (ANR-16-CE33-0026-01)
This project focuses on the design of efficient sampling strategies for Monte-Carlo integration in the context of Radiative Forcing Computation in physics, and applied to climatic simulation at the planet scale.
This project aims at studying efficient and reliable methods for 3d point-cloud registration. We focus on global pairwise registration, ie. on the estimation of the relative pose between two point-clouds without considering an initial transformation guess.
This project focuses on the analysis of complex acquired 3D point clouds, in order to discover and characterize high level properties of the underlying shapes.
This projects explores the joint use of meshes (the standard representation for 3D animations) and volumetric scalar functions (usually restricted to collision detections) for deforming virtual characters when they are animated.
This project focuses on the definition of new models and editing tools for color images, by studying the geometrical properties of color sample sets.
- Ray portals (TTT industrial transfer)
- MAPSTYLE (ANR CONTINT 2012-2016).
- ATUPS (visiting collaboration for PhD student, with KIT, 2014)
- AMPERE (ANR …)
- Animare (ANR JCJC 2009-2012).
- Manao (inria Bordeaux Sud-Ouest)
- Brian Wyvill (University of Victoria)
- Rémi Cozot (IRISA – Université de Rennes 1)
- Wuming Zhang (Beijing Normal University)
- Oktal SE (Toulouse): 1 PhD thesis (CIFRE)