Posts from 2020-07-07

Conditions of Human Acceptability when Cooperating with an Autonomous Self-Adaptive Driving System

Context Presentation

This thesis project answers to the desire of the IRIT-SMAC and CLLE-LTC teams to work together to develop intelligent innovative solutions for the car of the future, both acceptable to humans and technologically feasible. As such, this thesis in cognitive ergonomics focuses on “drivengers”/ partially automated cars interactions.

The general goal is to investigate the conditions allowing to increase drivenger’s acceptability of automated driving, and performance when taking over the control of vehicle from automation.The project will combine several experimental studies, first conducted on a driving simulator (Simul’auto platform - CCU platform - UT2J), then on a closed city experimental circuit (autOCampus circuit - UPS (under design)).

 

Vectoriel_M.DELMAS - Maxime Delmas

Keywords

User experience, Mobility, Safety, Human Factor, Automated Cars

Contact

maxime.delmas@univ-tlse2.fr

Designing and Evaluating « Phygital » Interaction Techniques for Noise Management in the University Library

Context Presentation

The goal of this project is to provide a librarian with easy to use interactive tools to monitor and control the noise made by students in a University Library. Sensors installed in the library detect the level of noise in different places of the library. Based on this information, the librarian can observe where in the library the level is too high and hence go and warn the students.

In addition, this tool allows the librarian to define zones in the library with different levels of authorized noise, to allow different forms of work in the library. For monitoring and control, the approach we explore in this project is based on the use of a physical model representing the whole library as it may constitute a strong support to the librarian to understand to which place in the library the information is related to.

Illustration - Xiaobo Feng

Keywords

Interaction techniques, Phygital Interaction Technique

Scientific goals

•    Design and implement “phygital interaction techniques”, i.e. based on the use of a physical support to visualize and interact with digital data related to a physical location. Combining an immersive visualization and a physical model requires the development of original and relevant techniques.

•    Assess the impact of phygital interaction techniques, on the usability of the interaction technique. Users experiments will be conducted to compare our solutions to monitoring application based on the use of lists of table and zones.

Contact

Jiaming.Feng@irit.fr

Interaction Techniques for Situated Data through a Physical Model

Context Presentation

Over the last decades, the amount of data has increased to 29000 Go produced each second. Understanding the data requires tools to transform these numbers, texts and images into concrete representations. The field of data visualization aims to produce data representation to visualize and analyze abstract data. Building, people or vehicles produce a lot of data collected by many sensors. These specific data are related to a physical location (e.g. number of people in a room is related to the room, humidity in a floor is related to the floor, etc.) Bring and display them close from their physical context allow people to make a better representation of the data (Embedded Data Representations, Willet et al. , 2017).

In this project we aim to design interaction techniques to navigate and manipulate the data close to a physical referent. The main goal is to develop a full interactive physical model of the campus endowed with situated data.

3d flat retouche5 - Cabric Florent(1)

Keywords

Interaction Techniques, Situated Data, Phygital Model, Human Computer Interaction

Scientific goals

Design and evaluation interaction techniques to explore a digital modeldesign and evaluate interaction techniques with situated databuild a physical model of the campus endowed with situated data and interactive capabilities

Contacts

florent.cabric@irit.fr, emmanuel.dubois@irit.fr, marcos.serrano@irit.fr, christophe.hurter@enac.fr

Opportunistic Software Composition

Context Presentation

Cyber-physical and ambient systems surround the human user with services at her/his disposal. From these services, complex composites services, tailored to the user preferences and the current situation, can be composed automatically and on the fly.

To produce the knowledge necessary for automatic composition in the absence of both prior expression of the user's needs and specification of a process or a composition model, we develop a generic solution based on online reinforcement learning. It is decentralized within a multi-agent system in charge of the administration and composition of the services, which learns incrementally from and for the user.

 

diagram_WY - walid YOUNES

Keywords

Ambient intelligence; Service Discovery, Selection and Composition; Multi-agent System; Machine learning; Smart city; neOCampus

 Scientific goals

•    Design a decentralized and distributed system that learns and decides on compositions.

•    Consider user preferences and context.

Contacts

walid.younes@irit.fr, jean-paul.arcangeli@irit.fr, sylvie.trouilhet@irit.fr, francoise.adreit@irit.fr

neOCampus Android Applications

Context Presentation

The purpose of project CAPARI is to assist university users, presenting them with an Android app that allows them to access various pieces of information: library, restaurants, weather forecast, carpool options, etc.

neocampusApp - valérian Guivarch

 

Keywords

Android Application

 Scientific goals

•    To study and promote new digital usages at the university

Contact

valerian.guivarch@irit.fr

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