Implicit Skinning Maya Plug-In

(09/2018) ISMaya-v2018.09 distributed for commercial use. Based on our TOG 2013 and TOG 2014 publications,  we propose a Maya plug-in for Linux (ISMaya-v2018.09) implementing both the time independent (2013) and the time dependent (2014) versions of the implicit skinning.…

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3DSI: automatic processing of polygonal meshes

3DSI is an industrial solution for cleaning detailed and technical 3D meshes to lightweight models, for instance to ease their visualization in WebGL. 3DSI is made to process assets databases, and can be ran on remote server thanks to its command line interface (CLI). We also provide a C++ SDK for a better integration in your applications.…

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Ray Portals – Blender Cycle

Ray Portals is an approach to control light propagation in path-based 3d renderers, enabling user-control in physically-based rendering engines. In this maturation program we developed a demonstrator in Blender Cycle.…

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