- Tuesday 4th september
- Opportunities and Challenges when Designing and Developing Games with/for Kids
- Conceptualising, Operationalising and Measuring the Player Experience in Videogames
- Affective experience in movement-based games
- Safety-Critical Systems and Video Games: Contradictions and Commonalities
Christiane Moser, Verena Fuchsberger, Iva Müller, Manfred Tscheligi
HCI Unit, ICT&S Center, University of Salzburg, Austria
Jörg Hofstätter, ovos GmbH, Vienna, Austria
Peta Wyeth, Daniel Johnson, Penny Sweetser
Queensland University of Technology, Brisbane Australia
Pablo Romero,IIMAS, UNAM, Mexico
Nadia Bianchi-Berthouze, UCL Interaction Centre, University College London
Katherine Isbister, Game Innovation Lab, Polytechnic Institute of New York University/NYU Game Center, New York University
Florian ‘Floyd’ Mueller, Exertion Games Lab, RMIT University, Melbourne, Australia
Georgios N. Yannakakis, Center for Computer Games Research, IT University of Copenhagen
Eduardo Garcia, Philippe Palanque, Regina Bernhaupt
ICS, IRIT, France
