Workshops

  • Tuesday 4th september
  1. Opportunities and Challenges when Designing and Developing Games with/for Kids
  2. Christiane Moser, Verena Fuchsberger, Iva Müller, Manfred Tscheligi
    HCI Unit, ICT&S Center, University of Salzburg, Austria

    Jörg Hofstätter, ovos GmbH, Vienna, Austria

  3. Conceptualising, Operationalising and Measuring the Player Experience in Videogames
  4. Peta Wyeth, Daniel Johnson, Penny Sweetser
    Queensland University of Technology, Brisbane Australia

  5. Affective experience in movement-based games
  6. Pablo Romero,IIMAS, UNAM, Mexico
    Nadia Bianchi-Berthouze, UCL Interaction Centre, University College London
    Katherine Isbister, Game Innovation Lab, Polytechnic Institute of New York University/NYU Game Center, New York University
    Florian ‘Floyd’ Mueller, Exertion Games Lab, RMIT University, Melbourne, Australia
    Georgios N. Yannakakis, Center for Computer Games Research, IT University of Copenhagen

  7. Safety-Critical Systems and Video Games: Contradictions and Commonalities
  8. Eduardo Garcia, Philippe Palanque, Regina Bernhaupt
    ICS, IRIT, France

     

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